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Home/ Questions/Q 6640207
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T23:38:44+00:00 2026-05-25T23:38:44+00:00

This is a bit weird, but I have no idea where the problem is.

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This is a bit weird, but I have no idea where the problem is.

In my onCreate() I have this code:

GameRunningNotesTimer().start();

and then out of onCreate I have this code:

Thread GameRunningNotesTimer = new Thread(new Runnable() { 

    public void run() {

        int sleepingTime;
        try {
            if (r_settings.getGameOver() == 0) {

                sleepingTime = 1000 - (r_settings.getInternalLevel() * 100);

                if (r_settings.getInternalLevel() == 0) {
                    Thread.sleep(1000); 
                } else {
                            if (sleepingTime <= 399) 
                            {
                                sleepingTime = 350;
                            }
                            Thread.sleep(sleepingTime);
                        }
                    if (r_settings.getGameOver() == 1){ gameOver(); }

                myHandler2.sendEmptyMessage(0);
            } // End of if (r_settings.getGameOver()
        } catch (Exception e) { Log.e("MUSIC!!!!!", "Error in activity", e); }
    }// End of run
}); // End of GameRunningNotesTimer()




final Handler myHandler2 = new Handler() {

    @Override
    public void handleMessage(Message msg) {

        //text2.setText(""+item[0]);
        int z = 1;

        if (r_settings.getGameStarted() == true)
        {
            changeNoteFromTimer(); 
        } else {
            startingCountdown(z);
        } 

    } // end of handleMessage()

};

but this GameRunningNotesTimer().start(); is underlined in red (in Eclipse) and when I mouseover it it says: The method GameRunningNotesTimer() is undefined for the type GameScr

What am I doing wrong? another thread/handler in the same class is not giving me this problem.

Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T23:38:45+00:00Added an answer on May 25, 2026 at 11:38 pm

    It should be GameRunningNotesTimer.start(); not GameRunningNotesTimer().start();

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