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Home/ Questions/Q 735545
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T07:30:10+00:00 2026-05-14T07:30:10+00:00

This is a code review question more then anything. I have the following problem:

  • 0

This is a code review question more then anything.

I have the following problem:

Given a list of relative widths (no unit whatsoever, just all relative to each other), generate a list of pixel widths so that these pixel widths have the same proportions as the original list.

input: list of proportions, total pixel width.

output: list of pixel widths, where each width is an int, and the sum of these equals the total width.

Code:

var sizes = "1,2,3,5,7,10".split(","); //initial proportions
var totalWidth = 1024; // total pixel width

var sizesTotal = 0;
for (var i = 0; i < sizes.length; i++) {
 sizesTotal += parseInt(sizes[i], 10);
}

if(sizesTotal != 100){
 var totalLeft = 100;;
 for (var i = 0; i < sizes.length; i++) {
  sizes[i] = Math.floor(parseInt(sizes[i], 10) / sizesTotal * 100);
  totalLeft -= sizes[i];
 }
 sizes[sizes.lengh - 1] = totalLeft;
}

totalLeft = totalWidth;
for (var i = 0; i < sizes.length; i++) {
 widths[i] = Math.floor(totalWidth / 100 * sizes[i]) 
 totalLeft -= widths[i];
}
widths[sizes.lenght - 1] = totalLeft;

//return widths which contains a list of INT pixel sizes
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T07:30:11+00:00Added an answer on May 14, 2026 at 7:30 am

    Might be worth abstracting it to a function… I cleaned it up a bit. And I wasn’t sure what the sizesTotal != 100... stuff was all about so I life it out.

    function pixelWidths(proportions, totalPx) {
    
        var pLen = proportions.length,
            pTotal = 0,
            ratio, i;
    
        for ( i = -1; ++i < pLen; )
            pTotal += proportions[i];
    
        ratio = totalPx / pTotal;
        pTotal = 0;
    
        for ( i = -1; ++i < pLen; )
            pTotal += proportions[i] = ~~(proportions[i] * ratio);
    
        proportions[pLen-1] += totalPx - pTotal;
    
        return proportions;
    
    }
    
    pixelWidths([1,2,3,5,7,10], 1024); // => [36, 73, 109, 182, 256, 368]
    

    FYI, ~~ (double-bitwise-not) has the effect of getting the number representation of any type (using the internal toInt32 operation) and then flooring it. E.g:

    ~~'2'; // => 2
    ~~'2.333'; // => 2
    ~~null; // => 0
    
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