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Home/ Questions/Q 952981
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T23:58:41+00:00 2026-05-15T23:58:41+00:00

This is a follow-up on a previous question I had ( Complexity of STL

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This is a follow-up on a previous question I had ( Complexity of STL max_element ).

I want to basically pop the max element from a set, but I am running into problems.

Here is roughly my code:

set<Object> objectSet;

Object pop_max_element() {
    Object obj = *objectSet.rbegin();
    set<Object>::iterator i = objectSet.end()--; //this seems terrible
    objectSet.erase(i); //*** glibc detected *** free(): invalid pointer
    return obj;
}

Earlier I tried objectSet.erase(objectSet.rbegin()); but the compiler complained that there was no matching function (I’m guessing it doesn’t like the reverse_iterator). I know there is no checking for an empty set, but it’s failing when objectSet.size() >> 0.

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  1. Editorial Team
    Editorial Team
    2026-05-15T23:58:41+00:00Added an answer on May 15, 2026 at 11:58 pm

    You’re pretty close, but you’re trying to do a little too much in that iterator assignment. You’re applying the post-decrement operator to whatever end returns. I’m not really sure what that does, but it’s almost certainly not what you want. Assign the result of end to i, and then decrement it to get the last element of the set.

    set<Object>::iterator i = objectSet.end();
    --i;
    Object obj = *i;
    objectSet.erase(i);
    return obj;
    
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