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Home/ Questions/Q 7006719
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T21:30:49+00:00 2026-05-27T21:30:49+00:00

This is a long standing issue for me, which I’ve been unable to solve.

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This is a long standing issue for me, which I’ve been unable to solve.
I’m trying to play a sequence of small audio files. However I get a memory leak if I don’t release the AVAudioPlayer, if I do release it the file doesn’t play at all.

I’ve tried autorelease, but nothing works.

- (void) playSoundShowLabel:(NSTimer*)theTimer {

    NSMutableDictionary *dict = [[[NSMutableDictionary alloc] 
         initWithDictionary:[theTimer userInfo]] autorelease];

    NSURL *clickURL = [NSURL fileURLWithPath:[NSString 
         stringWithFormat:@"%@/%@.mp3", [[NSBundle mainBundle] resourcePath], 
         [dict valueForKey:@"sWav"]]];  

    AVAudioPlayer *theAudio = [[AVAudioPlayer alloc] initWithContentsOfURL:
         clickURL error:nil];

    [theAudio play];
    theAudio.numberOfLoops = 0;
    //[theAudio release]; << stops play
}

I have tried other ways to play files with system sound but I get other problems with this, so I do need to use AVAudioPlayer.

I have googled this but not found an answer 🙁

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T21:30:49+00:00Added an answer on May 27, 2026 at 9:30 pm

    Use an instance variable for the player and make sure it stays valid until the audio is done or should be aborted.

    For the former, use its delegate – for the latter, use viewDidUnload or dealloc.

    For now, I am assuming that you are not using ARC…

    Within your interface declaration:

    @interface HoldingThePlayerSomeViewController : UIViewController <AVAudioPlayerDelegate>
    {
        AVAudioPlayer *theAudio;
    }
    

    Within your class implementation:

    - (void) playSoundShowLabel:(NSTimer*)theTimer 
    {
        NSMutableDictionary *dict = [[[NSMutableDictionary alloc] 
             initWithDictionary:[theTimer userInfo]] autorelease];
    
        NSURL *clickURL = [NSURL fileURLWithPath:[NSString 
             stringWithFormat:@"%@/%@.mp3", [[NSBundle mainBundle] resourcePath], 
             [dict valueForKey:@"sWav"]]];  
    
        [theAudio release];
        theAudio = [[AVAudioPlayer alloc] initWithContentsOfURL:
             clickURL error:nil];
        theAudio.delegate = self;
    
        [theAudio play];
        theAudio.numberOfLoops = 0;
    }
    
    - (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag
    {
        if (player == theAudio)
        {
            [theAudio release];
            theAudio = nil;
        }
    }
    
    - (void)dealloc
    {
        [theAudio release];
        [super dealloc];
    }
    
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