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Home/ Questions/Q 6767405
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T14:56:50+00:00 2026-05-26T14:56:50+00:00

This is a pretty simple Java (though probably applicable to all programming) question: Math.random()

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This is a pretty simple Java (though probably applicable to all programming) question:

Math.random() returns a number between zero and one.

If I want to return an integer between zero and hundred, I would do:

(int) Math.floor(Math.random() * 101)

Between one and hundred, I would do:

(int) Math.ceil(Math.random() * 100)

But what if I wanted to get a number between three and five? Will it be like following statement:

(int) Math.random() * 5 + 3

I know about nextInt() in java.lang.util.Random. But I want to learn how to do this with Math.random().

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T14:56:51+00:00Added an answer on May 26, 2026 at 2:56 pm
    int randomWithRange(int min, int max)
    {
       int range = (max - min) + 1;     
       return (int)(Math.random() * range) + min;
    }
    

    Output of randomWithRange(2, 5) 10 times:

    5
    2
    3
    3
    2
    4
    4
    4
    5
    4
    

    The bounds are inclusive, ie [2,5], and min must be less than max in the above example.

    EDIT: If someone was going to try and be stupid and reverse min and max, you could change the code to:

    int randomWithRange(int min, int max)
    {
       int range = Math.abs(max - min) + 1;     
       return (int)(Math.random() * range) + (min <= max ? min : max);
    }
    

    EDIT2: For your question about doubles, it’s just:

    double randomWithRange(double min, double max)
    {
       double range = (max - min);     
       return (Math.random() * range) + min;
    }
    

    And again if you want to idiot-proof it it’s just:

    double randomWithRange(double min, double max)
    {
       double range = Math.abs(max - min);     
       return (Math.random() * range) + (min <= max ? min : max);
    }
    
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