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Home/ Questions/Q 6016569
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T03:00:05+00:00 2026-05-23T03:00:05+00:00

This is a rather simple question, I have a base class which implements common

  • 0

This is a rather simple question, I have a base class which implements common GUI elements, and a series of child classes which I want to override a given method, so they can implement their own behavior on a common control (namely, Prev and Next buttons).

So I have this

public class MetalGUI : BaseGUI {
    new protected void OnGUI()
    {
        base.OnGUI();
        if(GUI.Button(prevRect, "BACK", "ButtonLeft"))
            OnPrev();

        if(GUI.Button(nextRect, "NEXT", "ButtonRight"))
            OnNext();

    }

    virtual protected void OnPrev(){}
    virtual protected void OnNext(){}
}

and this is one of the child classes

public class MissionSelectGUI : MetalGUI {
    new void OnGUI()
    {
        base.OnGUI();
    }

    new protected void OnPrev()
    {
        Application.LoadLevel("mainMenu");
    }
    new protected void OnNext()
    {
        Application.LoadLevel("selectPlayer");
    }
}

(both classes have been stripped off the stuff non-essential for this case)

The thing is that when I have a member of MissionSelectGUI instantiated, the OnPrev and OnNext on MetalGUI is getting called instead of the overriden methods. Why is this?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T03:00:06+00:00Added an answer on May 23, 2026 at 3:00 am

    Because new shadows (or hides) the method (it creates a new method with the same name). To override it (thus adding an entry in the class’ vtable), use override. For instance:

    override protected void OnPrev()
    {
        Application.LoadLevel("mainMenu");
    }
    
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