Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6347107
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T21:08:47+00:00 2026-05-24T21:08:47+00:00

This is a theoretical question. I wonder how certain constructions in C are performed

  • 0

This is a theoretical question.

I wonder how certain constructions in C are performed internally without references. For example:

struct Foo { int a; };
int main() {
  struct Foo foo;
  foo.a = 10;
  return 0;
}

What is the type of foo.a? It’s definitely not a pointer, because we assign 10 as a value, not address. But it’s not a value type as well, because it changes data of foo. In C++ I would just say that it’s a reference, but in C?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T21:08:48+00:00Added an answer on May 24, 2026 at 9:08 pm

    It is an int lvalue. Same as if you had int bar, and bar = 10 changes the data of bar. Same applies to any element within an array. Basically anything you can take the address of is an lvalue.

    Lvalue status is independent of type.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

DISCLAIMER: This is not a real-world example. It is just a theoretical question of
I have been struggling to find an answer to this theoretical question, even tho
this is just theoretical question. I use JDBC with my Java applications for using
I'd like to ask your opinion on this. This is a theoretical question. I'm
This is a pretty-much theoretical question, but.. How much of an operating system could
This is mostly a theoretical question I'm just very curious about. (I'm not trying
This is a purely theoretical question. Given three simple classes: class Base { }
This is more of a theoretical question than an actual problem I have. If
My question is not exactly the same as this one (it's not theoretical, there
This is a theoretical question, I've already got a solution to my problem that

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.