Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6915323
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 27, 20262026-05-27T09:27:40+00:00 2026-05-27T09:27:40+00:00

This is a topic that has been part of almost every application I’ve ever

  • 0

This is a topic that has been part of almost every application I’ve ever worked on and yet I don’t have a good name for it. I’d love to learn more about best practices and ideally find books/research on the topic but I don’t even have a name for it to Google. I’m hoping I can describe the topic here and people can point me towards a name, or even better, books, which discuss the topic.

What I’ve been calling it now is server-client synchronization. It’s the practice of sending notifications to clients to update them when the game state has changed. The best way to describe it is with an example.

As an example consider a web-based game of Spades that is in progress. The currently active player plays a card and takes the trick. Several changes happen in the server side model as a result of this. The trick is cleared, the player has a new trick, the game possibly ended, etc.

This information needs to be communicated with the clients and there is a whole slew of options. Most likely the server is going to send events in some way (these events may even be sent by polling). The events could simply say “Player 3 played the 8 of Spades” and force the client to figure out all the corresponding changes in the model. The events could be as detailed as, “8 of Spades moved from player 3’s hand to the board, the trick was cleared, player 3 gained a new trick”.

So again, my question is. What is this topic called and how do I find books/discussions on best patterns and practices?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-27T09:27:40+00:00Added an answer on May 27, 2026 at 9:27 am

    You may mean “lock step” synchronization.

    Or just google “net code”, “client side prediction”.

    Age of empires (lock step), quake, tribes and counter-strike are some of many games that have great articles about their network code (net code).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I know that this topic has been already beaten enough, but I still don't
Sorry, I know that this topic has been covered a bit. I've read the
ok, I know that this topic has been addressed several times on here, but
This is obviously a topic that has been discussed many times, however my angle
I know this topic has been discussed, but not by me yet. As I
I'm almost positive this topic has been addressed somewhere because my question feels so
I know that this topic has been beaten to death, but it seems that
This is a topic that has been bugging me recently. When creating a game
This topic has been scratched once or twice, but I am still puzzled. And
I have a UserControl that is part of a Class library. I reference this

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.