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Home/ Questions/Q 3601744
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T20:39:34+00:00 2026-05-18T20:39:34+00:00

This is a very specific questions about the steps necessary to Build a simple

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This is a very specific questions about the steps necessary to Build a simple OpenGL ES 2.0 program on the Windows platform. The environment is Visual Studio with unmanaged C++.

I go to the Khronos.org site and, frankly, find it a bit opaque because it reads like something written by a standards body. I don’t want to download a “reference” or a “specification”, etc.

All I’m looking for are the links and steps to get me from A to B. In other words, “Download these files or run this setup at this URL. Create a new Visual studio project with references to these libraries. Include this header file.”

Again, I’m interested in ES 2.0.

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  1. Editorial Team
    Editorial Team
    2026-05-18T20:39:35+00:00Added an answer on May 18, 2026 at 8:39 pm

    After alot of digging around for the same thing. I found an emulator for openGL es 2 from PowerVR: http://www.imgtec.com/powervr/insider/sdkdownloads/index.asp

    The AMD one linked above is no longer available or supported.

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