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Home/ Questions/Q 869743
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T10:21:31+00:00 2026-05-15T10:21:31+00:00

This is driving me crazy!!! I’m getting a Received memory warning. Level=1 whenever I

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This is driving me crazy!!!

I’m getting a “Received memory warning. Level=1” whenever I attempt to show a UIImagePickerController with a sourceType = UIImagePickerControllerSourceTypeCamera.

Here is the code from my viewDidLoad where I set things up:

    - (void)viewDidLoad {

    [super viewDidLoad];

    // Set card table green felt background
    self.view.backgroundColor = [UIColor colorWithPatternImage: [UIImage imageNamed:@"green_felt_bg.jpg"]];


    // Init UIImagePickerController
    // Instantiate a UIImagePickerController for use throughout app and set delegate
    self.playerImagePicker = [[UIImagePickerController alloc] init];
    self.playerImagePicker.delegate = self;
    self.playerImagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
}

And here is how I present it modally ..

- (IBAction) addPlayers: (id)sender{
[self presentModalViewController:self.playerImagePicker animated:YES];

}

The result … UIImagePicker starts to show and then boom … I get the memory warning … EVERY TIME! Interestingly enough, if I switch to sourceType = UIImagePickerControllerSourceTypePhotoLibrary … everything works fine.

What in the heck am I missing or doing wrong? All I want to do is show the camera, take and save a picture.

FYI – I’m testing on my 3GS device.

Thanks to anyone who can help 🙂

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  1. Editorial Team
    Editorial Team
    2026-05-15T10:21:32+00:00Added an answer on May 15, 2026 at 10:21 am

    This is very common. As long as you handle the memory warning without crashing and have enough space to keep going, don’t let it drive you crazy.

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