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Home/ Questions/Q 6204885
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T05:10:31+00:00 2026-05-24T05:10:31+00:00

This is my class, where I have various properties and also the Panel control:

  • 0

This is my class, where I have various properties and also the Panel control:

public class Square
{
    private Panel _pSquare;
    public Panel PSquare
    {
        get { return _pSquare; }
        set { _pSquare = value; }
    }
    ....

This is the Form Load EventHandler, where a bunch of Square Objects are created:

private void Form1_Load(object sender, EventArgs e)
{
    for (var n = 0; n < gridSize; n++)
    {
        for (var m = 0; m < gridSize; m++)
        {
            Square squareboard = new Square(n, m);

            squareboard.PSquare.Click += squareEvent;
             ...

When the user clicks on a Panel, the pSquare_Click EventHandler is called, so that part works.

private void pSquare_Click(object sender, EventArgs e)
{

The problem I have is: how to access the properties of class Square in this EventHandler?

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  1. Editorial Team
    Editorial Team
    2026-05-24T05:10:31+00:00Added an answer on May 24, 2026 at 5:10 am

    Your Square class could look like this:

    public class Square
    {
        private readonly Panel _pSquare;
    
        public Square(Panel pSquare)
        {
            this._pSquare = pSquare;
            this._pSquare.Click += this._pSquare_Click;
        }
    
        void _pSquare_Click(object sender, EventArgs e)
        {
            this.onSquareClicked();
        }
    
        public event EventHandler SquareClicked;
    
        private void onSquareClicked()
        {
            EventHandler eventHandler = this.SquareClicked;
            if (eventHandler != null)
            {
                eventHandler(this, EventArgs.Empty);
            }
        }
    }
    

    In your form you could make the panels first, and then generate a collection of squares by looping through the panels:

        foreach (Panel panel in this.Controls.OfType<Panel>())
        {
            var square = new Square(panel);
            square.SquareClicked += this.squareClicked;
        }
    
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