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Home/ Questions/Q 926403
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T19:40:51+00:00 2026-05-15T19:40:51+00:00

This is my code… curX and curY are my current X and Y coordinates

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This is my code… curX and curY are my current X and Y coordinates while tmpX and tmpY are relative X and Y values (how much the mouse has moved).

curX:= curX+tmpX;
curY:= curY+tmpY;

I use these values to move/control my cursor-shaped form.
How can I keep the cursors within the screen?

I tried limiting the values until Screen.Height and Screen.Width…here’s the code.

if(curX>Screen.Width) then
  curX:=Screen.Width;
if(curY>Screen.Height) then
  curY:=Screen.Height;

but it didn’t work.


Solved it! (Sort of):

curX:= max(0, min((curX+tmpX), Screen.Width));
curY:= max(0, min((curY+tmpY), Screen.Height));

The only issue I have is that (0,0) is apparently not the upper left most (very close though, just a couple of pixels off I think) and (Screen.Width, Screen.Height) is not the upper right most (also close, the cursor disappears at the right most, though I think is one is supposed to behave that way).

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  1. Editorial Team
    Editorial Team
    2026-05-15T19:40:51+00:00Added an answer on May 15, 2026 at 7:40 pm

    You can create periodic boundary conditions by calculating (curX+tmpX) mod (screenSizeX) or limit the curX values with curX:= min(curX+tmpX, screenSizeX).

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