this is my question.
I’m developing a game on iPhone with OpenGL ES. I began my development using the Xcode template OpenGL ES Application, with one EAGLView, etc.
My menu view and game view use the same OGL view but now I want to add score ranking so I need a keyboard and a text field to write name, and some labels or a table view to show ranking.
UPDATE: well, I think that the best solution is to have my current glView with another UIKit View where I will put the score ranking and do the switching.
I have the Apress book Beginning iPhone Development and I follow the chapter about multiple views. I take the point of switching between two UIViewController but when I’m going to make changes in my game… glView is not a UIViewController, it’s a UIView, so I’m lost.
Can anyone help me with this? 🙁
Thank you very much.
Well, I think I solved the problem, so I share the solution with you.
I started from the multiple views example from the book: three xib (main window and two views we switch), the app. delegate, two view controller for each view and a root view controller which switch between our views.
I added the EAGLView class and renderer to this project and changed the initWithCoder method on EAGLView to initWithFrame:
Then, in my root view controller I have added an IBAction when I tap a button:
And that’s all. Very simple and it works well. Maybe it needs some optimization but this is a good start point.
So, I can make now my score ranking 😀