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Home/ Questions/Q 6001385
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T00:49:37+00:00 2026-05-23T00:49:37+00:00

This is part of the code (header and the main part): #include <iostream> #include

  • 0

This is part of the code (header and the main part):

#include <iostream>
#include <sstream>
#include <string>
#include <gl\GL.h>
#include <gl\GLU.h>
#include <glut.h>
#include <RassHost.h>
#include <api\iomap.h>
#include <api\iotrans.h>
#include <api\cgeometry.h>
#include <vector>

using namespace std;

int main()
{
    cout << "Enter IP: " << endl;
    getline(cin, server_ip);

    enum(KEY_L = 'A', KEY_R = 'D', KEY_RUN = 'WW', KEY_JUMP='SPACE');

    typedef OBJECT_3D_SYS_TYPES_NUM OBJECT3D_RCN_TYPE;

    OBJECT3D_RCN_TYPE _psyObjects[][] = getPsyhicsPartObjects();

    vector<OBJECT3D_RCN_TYPE> _objects;

    //I would like to load _psyObjects[][] into vector<OBJECT3D_RCN_TYPE> _objects;

    Server::StartGame(Server::getIP(), 8888, "-r run", false);

    system("pause");
    return 0;
}

Is it possible to copy _psyObjects values into vector<OBJECT3D_RCN_TYPE>?

I want to control the multidimensional array with vector api, if it is possible.

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-23T00:49:37+00:00Added an answer on May 23, 2026 at 12:49 am

    You’ll need to create a vector of vectors:

    vector< vector<OBJECT3D_RCN_TYPE> > _objects;
    

    Then just fill it like a normal vector.

    I’d post more code, but you need to know the dimensions of the array, and I can’t see those from the code.

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