Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 998215
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T07:09:28+00:00 2026-05-16T07:09:28+00:00

This is probably a simple question, but how do I know when a Storyboard

  • 0

This is probably a simple question, but how do I know when a Storyboard animation has completed? I’m using .Net 3.0 so maybe that’s why, but in my other projects (.net 4), there was a simple Completed event I could handle. What’s the way to do it in WPF with .net 3.0?
Thanks

edit in response to comments:
I guess the error lies elsewhere. I can’t access my storyboard from the code-behind.

//storyboardBounce does not exist error is thrown
  storyboardBounce.Completed += new EventHandler(Storyboard_Completed); 

However, if I assign triggers to buttons in Blend, I can access them like this:

 sbDisplayContents_BeginStoryboard.Storyboard.Completed += new EventHandler(Storyboard_Completed);

But since there are many triggers calling the same storyboard, I would have to manually set the event handlers for each one like the above. Is there a reason my storyboard can’t be accessed from the code-behind? Or is there a way to have multiple triggers assigned to the same storyboard so that I don’t have to handle the Completed event for

 sbDisplayContents_BeginStoryboard...
 sbDisplayContents_BeginStoryboard1...
 sbDisplayContents_BeginStoryboard2...

etc..

Thanks

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T07:09:29+00:00Added an answer on May 16, 2026 at 7:09 am

    The Completed event exists in 3.0… (it’s inherited from Timeline)

    http://msdn.microsoft.com/en-us/library/system.windows.media.animation.timeline.completed.aspx

    Supported in: 4, 3.5, 3.0


    UPDATE

    If your storyboard is declared in the resources, you can’t access it directly in code-behind. You need to call FindResource :

    StoryBoard storyboardBounce = FindResource("storyboardBounce") as StoryBoard;
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.