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Home/ Questions/Q 8913183
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T04:23:41+00:00 2026-06-15T04:23:41+00:00

This is the code I have for checking if a file exists in my

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This is the code I have for checking if a file exists in my visual studio 2010 c++ project:

bool GLSLProgram::fileExists( const string & fileName )
{
    struct stat info;
    int ret = -1;

    ret = stat(fileName.c_str(), &info);
    return 0 == ret;
}

I am not sure why it returns false for “shaders/color.vert” when that file really exists, and shaders is a folder in my project main folder.

Can you see something wrong?

THanks

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  1. Editorial Team
    Editorial Team
    2026-06-15T04:23:42+00:00Added an answer on June 15, 2026 at 4:23 am

    Ok, so to illustrate the quirks of running from the IDE here’s a little test I did. Hopefully this should help you figure out how relative paths work in VS.

    So my folder hierarchy looks like this:

    /_Sandbox
        _Sandbox.sln
        /Debug
            _Sandbox.exe
            /shaders
                color.vert
        /_Sandbox
            _Sandbox.proj
            main.cpp
    

    The code looks as follows:

    #include <iostream>
    #include <string>
    #include <sys/stat.h>
    
    int main(int argc, char* argv[])
    {
        struct stat info;
    
        std::string path = "shaders/color.vert"; // To not I get the same behavior with "shaders\\color.vert"
        int ret = stat(path.c_str(), &info);
    
        ret == 0 ? std::cout << "File found." << std::endl : std::cout << "File doesn't exist." << std::endl;
    
        std::cin.get();
        return 0;
    }
    

    So if I run this in the IDE, I get “File doesn’t exist.”, if I run this outside the IDE, I get “File Found”. In order for the program to find the shader file from inside VS I have to put the shader folder like so:

    /_Sandbox
        _Sandbox.sln
        /Debug
            _Sandbox.exe
        /_Sandbox
            /shaders
                color.vert
            _Sandbox.proj
            main.cpp
    

    You can however get the code to find the folder from inside and outside the IDE. What you have to do is go to your project’s settings. In “Debugging” and change “Working directory” to $(SolutionDir)$(Configuration)\

    Hopefully this clears things up for you.

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