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Home/ Questions/Q 8693899
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T00:39:03+00:00 2026-06-13T00:39:03+00:00

This is the first time I’m trying to create and access a SQLite db

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This is the first time I’m trying to create and access a SQLite db in iOS and I followed a tutorial, but I can’t make this work. These are the steps I’ve followed:

  1. Created a database through the Firefox plugin (“testDatabase”) and a
    table (“testTable”) with several columns
  2. Saved the “testDatabase.sqlite” file in a directory
  3. Dragged and dropped such file into my “Supporting Files” group in my
    Xcode project
  4. Added “libsqlite3.dylib” in Build Phases > Link Binary With
    Libraries
  5. Added “-lsqlite3” in Build Settings > Linking > Other Linker Flags >
    Debug and Release
  6. In a ViewController, called this method:

    -(NSString *)copyDatabaseToDocuments {
        NSFileManager *fileManager = [NSFileManager defaultManager];
        NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
        NSString *documentsPath = [paths objectAtIndex:0];
        NSString *filePath = [documentsPath stringByAppendingPathComponent:@"testDatabase.sqlite"];
        if ( ![fileManager fileExistsAtPath:filePath] ) {
        NSString *bundlePath = [[[NSBundle mainBundle] resourcePath]
                                stringByAppendingPathComponent:@"testDatabase.sqlite"];
            [fileManager copyItemAtPath:bundlePath toPath:filePath error:nil];
        }
        return filePath;
    }
    
  7. Then, trying to write in the database:

    NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
    NSString *documentsPath = [paths objectAtIndex:0];
    NSString *filePath = [documentsPath stringByAppendingPathComponent:@"testDatabase.sqlite"];
    sqlite3 *database;
    
    if(sqlite3_open([filePath UTF8String], &database) == SQLITE_OK) {
        const char *sqlStatement = "insert into testTable (id) VALUES (?)";
        sqlite3_stmt *compiledStatement;
    
        if (sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) {
    
            sqlite3_bind_int(compiledStatement, 1, newObject.ID);
        }
    
        if(sqlite3_step(compiledStatement) == SQLITE_DONE) {
                sqlite3_finalize(compiledStatement);
        }
    }
    sqlite3_close(database);
    

I have read several posts regarding a similar error, but nothing of what I tried has worked for me… I also tried with NSString *filePath = [[NSBundle mainBundle] pathForResource:@"testDatabase" ofType:@"sqlite"]; but it is null, and also have underplayed and redeployed my app in the simulator several times…

Thanks in advance

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-13T00:39:04+00:00Added an answer on June 13, 2026 at 12:39 am

    I finally got this working by simply deleting the app folder generated in /Users/[user]/Library/Application Support/iPhone Simulator/5.1/Applications/ to be created again when running the simulator

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