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Home/ Questions/Q 3799550
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T13:45:04+00:00 2026-05-19T13:45:04+00:00

This is what I have so far.. it just starts when the application is

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This is what I have so far.. it just starts when the application is opened:

package com.android.countdown;

import android.app.Activity;
import android.os.Bundle;
import android.os.CountDownTimer;
import android.widget.TextView;

public class countdown extends Activity {

    TextView mTextField;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        mTextField = (TextView) findViewById(R.id.timer1);

        new CountDownTimer(100000, 1000) {
            public void onTick(long millisUntilFinished) {
                mTextField.setText("Seconds remaining: " + millisUntilFinished / 1000);
            }

            public void onFinish() {
                mTextField.setText("Finished");
            }
        }.start();
    }
}

I know that I need to call start() inside a button procedure. However, if I move the .start() from where it’s at the new CountDownTimer(100000 , 1000) { gets an error.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-19T13:45:05+00:00Added an answer on May 19, 2026 at 1:45 pm

    Well… maybe you need to first understand how Java and programming work. Then, you can try to do something like this:

    CountDownTimer aCounter = new CountDownTimer(100000 , 1000) {
        public void onTick(long millisUntilFinished) {
            mTextField.setText("Seconds remaining: " + millisUntilFinished / 1000);
        }
    
        public void onFinish() {
            mTextField.setText("Finished");
        }
    };
    aCounter.start();
    
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