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Home/ Questions/Q 1025055
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T11:52:16+00:00 2026-05-16T11:52:16+00:00

this might be a bit long so my apologies. consider the following code (i’ve

  • 0

this might be a bit long so my apologies.
consider the following code (i’ve left some irrelevant parts from it). this code receives a pointer to a struct (BoardP theBoard), x & y coords and a value.
the goal is to place the value in a 2D array that is found in the struct.
if the coords are out of bounds, i have to increase the size of the table, copy old data to new data and place the value in its place.
well this code works the first call but in the second call it crashes and writes:

*** glibc detected *** ./b: double free or corruption (top): 0x092ae138 ***  

i couldn’t find an answer to it and i hope you will help.
These are the calls from main()

BoardP p = CreateNewBoard(10,10);
PutBoardSquare(p,10,5,'X');
PutBoardSquare(p,5,10,'O');

Boolean PutBoardSquare(BoardP theBoard, int X, int Y, char val) {

    if (inBounds(X,Y,theBoard->_rows,theBoard->_cols)) {
        theBoard->_board[X * theBoard->_cols + Y] = val;
        return TRUE;
    }
    else {
        int newRows = (X>=theBoard->_rows) ? (2*X) : theBoard->_rows;
        int newCols = (Y>=theBoard->_cols) ? (2*Y) : theBoard->_cols;
        BoardP newBoard = CreateNewBoard(newCols,newRows);  //this creates a new Board with the new dimensions
        if (newBoard == NULL) {
            //ReportError(MEM_OUT);
            return FALSE;
        }
        else {
            copyData(theBoard,newBoard);
            freeBoardArray(&theBoard->_board[0]); //free old array
            theBoard->_board = newBoard->_board;  //old array point to new array
            FreeBoard(newBoard);  //free the temp copy THIS CAUSES THE PROBLEM  
            PutBoardSquare(theBoard,X,Y,val);//recursion, will be in bounds now
            return TRUE;
        }
    }
}

These are the Free functions:

void FreeBoard(BoardP board) {
    if (board != NULL) {
        printf("FREE 1\n");
        //free the board array:
        if (board->_board != NULL) {
            printf("FREE 2\n");
            freeBoardArray(&board->_board[0]);
            printf("FREE 3\n");
        }
        free(board);
    }
}

static void freeBoardArray(char * arrP) {
    free(arrP);   //**PROGRAM CRASH HERE**
}

This is how i create a new board:

BoardP CreateNewBoard(int width, int high) {
    BoardP board = (BoardP) malloc(sizeof(Board));
    if (board != NULL) {
        board->_board = allocateBoardArray(high,width);
        if ( board->_board == NULL) {
            FreeBoard(board);
            //TODO make file ReportError(MEM_OUT);
            return NULL;
        }
        initializeBoard(board,high,width,X_SIGN,SPACE);
        return board;
    }
    else {
        FreeBoard(board);
        //TODO make file ReportError(MEM_OUT);
        return NULL;
    }
}

static char* allocateBoardArray(int row, int col) {
    char* newBoard = (char*) malloc(row * col * sizeof(char));

    if (newBoard == NULL) {
        return NULL;
    }
    return newBoard;
}

this is BoardP:

typedef struct Board* BoardP;
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  1. Editorial Team
    Editorial Team
    2026-05-16T11:52:16+00:00Added an answer on May 16, 2026 at 11:52 am

    You have to free memory which you have allocated and no longer want to hold a reference too.
    from your code i can see the following line.

    theBoard->_board = newBoard->_board;
    

    Now you maintain reference to a allocated pointer and then free that same pointer itself.

    Example code:

    char *foo()
    {
    char *ref1;
    char *ref2;
    ref1 = malloc(256);
    ref2=ref1;// Holding reference to a pointer in another pointer
    strcpy(ref1,"stackoverflow");
    printf("%s %s",ref1,ref2); // This prints stackoverflow twice
    free(ref1); // This is valid but you can access ref2 or ref1 after this point
    return ref2; /// This will cause problems
    }
    
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