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Home/ Questions/Q 6927271
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T11:01:50+00:00 2026-05-27T11:01:50+00:00

this might be the again-python-project one topic, but I am interested how to make

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this might be the “again-python-project” one topic, but I am interested how to make a project, for example a simple game, which will have an installer so the user can just double clcik and install a working game in some dir (specified later). I was looking for setup.py, distutils, easy_install and pip, but mu projects keep saying that installing in /home/user/install_dir is not in env.variable PYTHONPATH, which I changed in python sys.path… I am just asking how I build my project, so it is:

  1. ordered in dirs
  2. user installable
  3. includes all needed libs ( which I think is the only working option from my setup.py-es)
  4. user uninstallable
    For more info – I was reading Zed Shaw`s Learn Python The Hard Way, and on his chapter for building a project skeleton, none of his steps were working, besides the nosetests, I tested it with both py2 and py3.

Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-27T11:01:50+00:00Added an answer on May 27, 2026 at 11:01 am

    If I understand your question, you need a way to distribute a Python project and all it’s dependencies.
    Did you try PyInstaller already. It allows you to “freeze” your (and all needed) Python modules into one executable. It also provides mechanisms to set up the environment as needed.

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