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Home/ Questions/Q 868237
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T10:06:22+00:00 2026-05-15T10:06:22+00:00

This one is a long story: i have recently built a win32 application in

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This one is a long story: i have recently built a win32 application in Visual Studio that uses DirectX and I sent it to some friends to verify that it works on other machines. They all had .NET installed, but the app didn’t worked for all of my friends.

In two cases there we’re some “could not load file or assembly Microsoft.DirectX.DirectInput version 1.0.29…” errors when they tried to run the program.

I figured that they must have other versions of the .dll and, after some checking, i found out that my references we’re to fixed versions. I changed the “fixed version” property to false to all of the directX dlls, but they still got errors when they tried to run the application.

Finally i tried to copy all the dlls in the same folder with the app and the directx errors were gone, but they instead got a “System.IO.FileNotFoundException the specified module could not be found” error at the line where the program tried to make a Direct3D.Texture from an image (the link to the image was correct).

If you can help me with hints for fixing any of the problems above, i would greatly appreciate it!

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  1. Editorial Team
    Editorial Team
    2026-05-15T10:06:22+00:00Added an answer on May 15, 2026 at 10:06 am

    It looks like you’re using Managed DirectX, and some of your friends probably don’t have it installed. As far as I can tell, the redistributable package for MDX is not available anymore. (Not from Microsoft anyway, you might be able to find it somewhere)

    Note that Managed DirectX is basically obsolete and in many cases XNA is a better choice.

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