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Home/ Questions/Q 8929189
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T08:37:04+00:00 2026-06-15T08:37:04+00:00

This one: UIView *view = [[UIView alloc] initWithFrame:CGRectMake(x, y, width, 1)]; view.backgroundColor = [UIColor

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This one:

UIView *view = [[UIView alloc] initWithFrame:CGRectMake(x, y, width, 1)];
view.backgroundColor = [UIColor whiteColor];
view.alpha = 0.1;

or this one:

UIView *view = [[UIView alloc] initWithFrame:CGRectMake(x, y, width, 1)];
view.backgroundColor = [UIColor colorWithWhite:1.0 alpha:0.1];

or is there any third alternative? Using a UIImageView with image? Doing custom drawing with CoreGraphics? What is supposed to be fastest?

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  1. Editorial Team
    Editorial Team
    2026-06-15T08:37:05+00:00Added an answer on June 15, 2026 at 8:37 am

    The fastest way would be to create a CALayer. Using this will allow you to easily alter its color/opacity if needed.

    CALayer *line = [CALayer new];
    line.frame = CGRectMake(x, y, width, 1.0);
    line.backgroundColor = [[UIColor whiteColor] colorWithAlphaComponent:0.1].CGColor;
    [someView.layer addSublayer:line];
    

    If you want to draw a line right onto an existing view and have it stay there with no altering you can add the following code to the drawRect: method of the existing view:

    CGContextRef context = UIGraphicsGetCurrentContext();
    CGContextSetStrokeColorWithColor(context, [[UIColor whiteColor] colorWithAlphaComponent:0.1].CGColor);
    CGContextSetLineWidth(context, 1.0);
    CGContextMoveToPoint(context, x, y);
    CGContextAddLineToPoint(context, x + width, y);
    CGContextStrokePath(context);
    
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