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Home/ Questions/Q 118639
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Asked: May 11, 20262026-05-11T03:31:36+00:00 2026-05-11T03:31:36+00:00

This question builds off of a previously asked question: Pass by reference multidimensional array

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This question builds off of a previously asked question: Pass by reference multidimensional array with known size

I have been trying to figure out how to get my functions to play nicely with 2d array references. A simplified version of my code is:

    unsigned int ** initialize_BMP_array(int height, int width)     {        unsigned int ** bmparray;        bmparray = (unsigned int **)malloc(height * sizeof(unsigned int *));        for (int i = 0; i < height; i++)        {         bmparray[i] = (unsigned int *)malloc(width * sizeof(unsigned int));        }       for(int i = 0; i < height; i++)         for(int j = 0; j < width; j++)         {              bmparray[i][j] = 0;         }     return bmparray;     } 

I don’t know how I can re-write this function so that it will work where I pass bmparray in as an empty unsigned int ** by reference so that I could allocate the space for the array in one function, and set the values in another.

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  1. 2026-05-11T03:31:36+00:00Added an answer on May 11, 2026 at 3:31 am

    Use a class to wrap it, then pass objects by reference

    class BMP_array { public:     BMP_array(int height, int width)     : buffer(NULL)     {        buffer = (unsigned int **)malloc(height * sizeof(unsigned int *));        for (int i = 0; i < height; i++)        {         buffer[i] = (unsigned int *)malloc(width * sizeof(unsigned int));        }      }      ~BMP_array()     {         // TODO: free() each buffer     }      unsigned int ** data()     {         return buffer;     }  private: // TODO: Hide or implement copy constructor and operator= unsigned int ** buffer }; 
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