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Asked: May 10, 20262026-05-10T17:19:03+00:00 2026-05-10T17:19:03+00:00

This question is specifically related to overriding the equals() method for objects with a

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This question is specifically related to overriding the equals() method for objects with a large number of fields. First off, let me say that this large object cannot be broken down into multiple components without violating OO principles, so telling me ‘no class should have more than x fields’ won’t help.

Moving on, the problem came to fruition when I forgot to check one of the fields for equality. Therefore, my equals method was incorrect. Then I thought to use reflection:

--code removed because it was too distracting-- 

The purpose of this post isn’t necessarily to refactor the code (this isn’t even the code I am using), but instead to get input on whether or not this is a good idea.

Pros:

  • If a new field is added, it is automatically included
  • The method is much more terse than 30 if statements

Cons:

  • If a new field is added, it is automatically included, sometimes this is undesirable
  • Performance: This has to be slower, I don’t feel the need to break out a profiler
  • Whitelisting certain fields to ignore in the comparison is a little ugly

Any thoughts?

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  1. 2026-05-10T17:19:03+00:00Added an answer on May 10, 2026 at 5:19 pm

    If you did want to whitelist for performance reasons, consider using an annotation to indicate which fields to compare. Also, this implementation won’t work if your fields don’t have good implementations for equals().

    P.S. If you go this route for equals(), don’t forget to do something similar for hashCode().

    P.P.S. I trust you already considered HashCodeBuilder and EqualsBuilder.

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