This seems like a really easy fix, but I can’t understand what it’s coming from.
Any help fully appreciated!
The following 2 lines of code produce the following errors respectively.
vector <spades::player> players(4, player());
vector <spades::card> deck(52,card());
error: 'player' was not declared in this scope
error: 'card' was not declared in this scope
Below is my card.cpp
#include <iostream>
#include <sys/ioctl.h>
#include <cstdio>
#include <unistd.h>
#include <locale.h>
#include <ncursesw/ncurses.h>
#include "card.h"
namespace spades {
card::card()
{
cardSuit = 0;
cardNum = 0;
}
card::card(int suit, int number)
{
cardSuit = suit;
cardNum = number;
}
}
Below is my player.cpp
#include <iostream> // Stream declarations
#include <vector> //Vectors used to store deck and players hands
#include <string> //String declarations
#include <algorithm> //Shuffle Method
#include <sys/ioctl.h>
#include <cstdio>
#include <unistd.h>
#include <locale.h>
#include <ncursesw/ncurses.h>
#include "player.h"
namespace spades {
using namespace std;
player::player() {
score =0; //total score
bid = NULL; //bid for that round
tricksTaken = 0; //score for thast round
sandBag = 0; //the number of points you win, more than what you bid, every 10th bag = -100
doubleNil = false;
for(int i=0; i<13; i++)
hand.push_back(card());
}
void player::addCard(spades::card b){
for (int i=0; i<hand.size(); i++){
//compare card being played to the ones in your hand to search and determine which one to erase
if((hand.at(i).getCardNum() == 0) &&
(hand.at(i).getSuit() == 0))
{
hand.at(i).setCardNum(b.getCardNum());
hand.at(i).setSuit(b.getSuit());
return;
}
}
}
void player::removeCard(spades::card a) {
for (int i=0; i<hand.size(); i++){
//compare card being played to the ones in your hand to search and determine which one to erase
if((hand.at(i).getCardNum() == a.getCardNum()) &&
(hand.at(i).getSuit() == a.getSuit()))
{
hand.at(i).setCardNum(0);
hand.at(i).setSuit(0);
return;
}
}
}
}
The compiler is actually complaining about the arguments you pass to vector constructors. You specified
player()andcard()in the constructor arguments, while it is obvious that your types are actually namedspades::playerandspades::card. You correctly specified thespades::part in template parameters. Why did you omit thespades::part from the constructor arguments?It should be
It should be noted though that the explicit argument is unnecessary, so you can just do
and get the same result.