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Home/ Questions/Q 187349
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Asked: May 11, 20262026-05-11T15:48:28+00:00 2026-05-11T15:48:28+00:00

This seems like something that should be easy, but I am having a tough

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This seems like something that should be easy, but I am having a tough time figuring out what needs to happen here.

In the ‘KeyDown’ eventhandler, if the ‘e.KeyValue’ is a number, I want to treat it as a number and store it as an int. So, if I hit ‘8’ on the number pad, I don’t want ‘Numpad8’ I want the int value 8 that I can add or subtract or whatever.

So, how do I convert from the KeyValue to an int?

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  1. 2026-05-11T15:48:28+00:00Added an answer on May 11, 2026 at 3:48 pm

    I’d go with this solution:

    int value = -1; if (e.KeyValue >= ((int) Keys.NumPad0) && e.KeyValue <= ((int) Keys.NumPad9)) { // numpad     value = e.KeyValue - ((int) Keys.NumPad0); } else if (e.KeyValue >= ((int) Keys.D0) && e.KeyValue <= ((int) Keys.D9)) { // regular numbers     value = e.KeyValue - ((int) Keys.D0); } 

    …if the point was to get the numeric value of the label of they key that was punched in.

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