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Home/ Questions/Q 6352849
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T22:18:09+00:00 2026-05-24T22:18:09+00:00

TL;DR: Is it possible that I am reactor throughput limited? How would I tell?

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TL;DR: Is it possible that I am reactor throughput limited? How would I tell? How expensive and scalable (across threads) is the implementation of the io_service?

I have a farily massively parallel application, running on a hyperthreaded-dual-quad-core-Xeon machine with tons of RAM and a fast SSD RAID. This is developed using boost::asio.

This application accepts connections from about 1,000 other machines, reads data, decodes a simple protocol, and shuffles data into files mapped using mmap(). The application also pre-fetches “future” mmap pages using madvise(WILLNEED) so it’s unlikely to be blocking on page faults, but just to be sure, I’ve tried spawning up to 300 threads.

This is running on Linux kernel 2.6.32-27-generic (Ubuntu Server x64 LTS 10.04). Gcc version is 4.4.3 and boost::asio version is 1.40 (both are stock Ubuntu LTS).

Running vmstat, iostat and top, I see that disk throughput (both in TPS and data volume) is on the single digits of %. Similarly, the disk queue length is always a lot smaller than the number of threads, so I don’t think I’m I/O bound. Also, the RSS climbs but then stabilizes at a few gigs (as expected) and vmstat shows no paging, so I imagine I’m not memory bound. CPU is constant at 0-1% user, 6-7% system and the rest as idle. Clue! One full “core” (remember hyper-threading) is 6.25% of the CPU.

I know the system is falling behind, because the client machines block on TCP send when more than 64kB is outstanding, and report the fact; they all keep reporting this fact, and throughput to the system is much less than desired, intended, and theoretically possible.

My guess is I’m contending on a lock of some sort. I use an application-level lock to guard a look-up table that may be mutated, so I sharded this into 256 top-level locks/tables to break that dependency. However, that didn’t seem to help at all.

All threads go through one, global io_service instance. Running strace on the application shows that it spends most of its time dealing with futex calls, which I imagine have to do with the evented-based implementation of the io_service reactor.

Is it possible that I am reactor throughput limited? How would I tell? How expensive and scalable (across threads) is the implementation of the io_service?

EDIT: I didn’t initially find this other thread because it used a set of tags that didn’t overlap mine :-/ It is quite possible my problem is excessive locking used in the implementation of the boost::asio reactor. See C++ Socket Server – Unable to saturate CPU
However, the question remains: How can I prove this? And how can I fix it?

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  1. Editorial Team
    Editorial Team
    2026-05-24T22:18:11+00:00Added an answer on May 24, 2026 at 10:18 pm

    The answer is indeed that even the latest boost::asio only calls into the epoll file descriptor from a single thread, not entering the kernel from more than one thread at a time. I can kind-of understand why, because thread safety and lifetime of objects is extremely precarious when you use multiple threads that each can get notifications for the same file descriptor. When I code this up myself (using pthreads), it works, and scales beyond a single core. Not using boost::asio at that point — it’s a shame that an otherwise well designed and portable library should have this limitation.

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