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Home/ Questions/Q 6605613
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T19:18:16+00:00 2026-05-25T19:18:16+00:00

Trying to wrap my head around updating UI controls from other threads. Currently using

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Trying to wrap my head around updating UI controls from other threads.

Currently using BeginInvoke and honestly it’s working fine but I keep hearing about how you can use SynchronizationContext as well to do the same thing.

Which is preferred?

Also, is it bad practice to update the UI from a thread? Would it be better to raise an event and have the main form handle it instead or are there other preferable ways to do that as well?

Sorry for the somewhat subjective question but there are so many options in the world of threading and I’m trying to grasp their differences and where each of them are applicable, along with best practices for writing readable and extendable code for the future.

Edit: Also now I see there is the TaskScheduler.FromCurrentSynchronizationContext route as well.. So many choices x_x

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  1. Editorial Team
    Editorial Team
    2026-05-25T19:18:17+00:00Added an answer on May 25, 2026 at 7:18 pm

    I prefer SynchronizationContext over Control.Invoke. The danger of Control.Invoke is that there is a lifetime issue with the owning Control. If the Control is disposed while you are trying to Invoke on it then it compromises the ability of the call to succeed. This happens when dialogs are closed, views shifted, etc …

    SynchronizationContext.Current though generally lives as long as the thread it’s associated with. It does have a finite lifetime and hence ultimately the same problems but it’s a bit more predictable than a Control.

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