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Home/ Questions/Q 997951
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T07:07:00+00:00 2026-05-16T07:07:00+00:00

Turns out it is perfectly valid for a C++ compiler to emit different machine

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Turns out it is perfectly valid for a C++ compiler to emit different machine code when recompiling the same program with exactly the same compiler/environment/whatever settings. Which implies that the compiler optimizer can decide how “deep” to optimize depending on various factors, amount of available memory included.

Does anyone have any evidence of whether Visual C++ does perform different optimizations depending on amount of memory available?

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  1. Editorial Team
    Editorial Team
    2026-05-16T07:07:01+00:00Added an answer on May 16, 2026 at 7:07 am

    If you’re asking “does MSVC emit different output when I run the compiler itself on a machine with 1Gb of RAM versus one with 4Gb of RAM?” the answer is it theoretically could, but in our experience it doesn’t. We’re very sensitive to small details of code generation in our app so we’ve tested MSVC’s behavior under all kinds of different configurations ranging from 1Gb WinXP machines to 8Gb Win7 ones. So far as we can tell, MSVC allocates as much memory as it wants and simply crashes if it runs out.

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