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Home/ Questions/Q 8704835
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T03:12:39+00:00 2026-06-13T03:12:39+00:00

typedef boost::variant<int, double> Type; class Append: public boost::static_visitor<> { public: void operator()(int) {} void

  • 0
typedef boost::variant<int, double> Type;
class Append: public boost::static_visitor<>
{
public:
    void operator()(int)
    {}

    void operator()(double)
    {}

};

Type type(1.2);
Visitor visitor;
boost::apply_visitor(visitor, type);

Is it possible to change the visitor such that it receives extra data as follows:

class Append: public boost::static_visitor<>
{
public:
    void operator()(int, const std::string&)
    {}

    void operator()(double, const std::string&)
    {}
};

This string value changes during the lifetime of the Append object. Passing the string in via the constructor is not an option in this case.

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  1. Editorial Team
    Editorial Team
    2026-06-13T03:12:40+00:00Added an answer on June 13, 2026 at 3:12 am

    The “additional argument” that gets given to each call is the this pointer. Use it to pass whatever additional information that you need:

    #include <boost/variant.hpp>
    typedef boost::variant<int, double> Type;
    class Append: public boost::static_visitor<>
    {
    public:
        void operator()(int)
        {}
    
        void operator()(double)
        {}
        std::string argument;
    };
    
    int main() {
        Type type(1.2);
        Append visitor;
        visitor.argument = "first value";
        boost::apply_visitor(visitor, type);
        visitor.argument = "new value";
        boost::apply_visitor(visitor, type);
    }
    
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