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Home/ Questions/Q 108147
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Asked: May 11, 20262026-05-11T01:51:57+00:00 2026-05-11T01:51:57+00:00

typedef void (FunctionSet::* Function)(); class MyFunctionSet : public FunctionSet { protected: void addFunctions() {

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typedef void (FunctionSet::* Function)();  class MyFunctionSet : public FunctionSet { protected:     void addFunctions()     {         addFunction(Function(&MyFunctionSet::function1));     }      void function1()     {         // Do something.     } }; 

The addFunction method adds the function to a list in the base class,
which can then be enumerated to call all functions.

Is there any way to simplify (less typing work) the adding of functions?

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  1. 2026-05-11T01:51:58+00:00Added an answer on May 11, 2026 at 1:51 am

    Looks like you assign a member function pointer to a function of the derived class to a member function pointer to a function of the base class. Well, that’s forbidden, because it opens up a hole in the type-system. It comes at a surprise (at least for me, the first time i heard that). Read this answer for why.

    To answer your actual question – i would make addFunction a template:

    void addFunctions() {     addFunction(&MyFunctionSet::function1); } 

    Change addFunction in the base-class to this:

    template<typename Derived> void addFunction(void(Derived::*f)()) {     myFunctions.push_back(static_cast<Function>(f)); } 

    Better use static_cast, because it will tell you if Derived isn’t actually derived from FunctionSet.

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