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Home/ Questions/Q 7515267
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T00:45:07+00:00 2026-05-30T00:45:07+00:00

UIImageView *cellimage = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0 , 107, 70)]; The above statement i

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UIImageView *cellimage = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0 , 107, 70)];

The above statement i am sure will make appropriate sizes in both retina resolution devices and standard ones..that is a frame of 107 x 70 pixels on standard and 214 x 140 on retina.

What i want to know is if the below UIGraphicsGetImageFromCurrentImageContext does the same too.. image will be 67 x 67 for standard and 124 x 124 for retina versions?

    CGSize imagesize = CGSizeMake(67, 67);
        UIGraphicsBeginImageContext(imagesize);
        NSLog(@" Converting ");
        [image drawInRect:CGRectMake(0,0,imagesize.width,imagesize.height)];
        newImage = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();  

if not can anyone tell me how to differentiate between models.?
Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-30T00:45:09+00:00Added an answer on May 30, 2026 at 12:45 am

    You need to use UIGraphicsBeginImageContextWithOptions instead of UIGraphicsBeginImageContext, so that you can specify the scale factor of the image. This will use the scale factor of the device’s main screen:

    UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
    

    This will use the scale factor of the screen containing cellImage, if cellImage is on a screen:

    UIGraphicsBeginImageContextWithOptions(imageSize, NO, cellImage.window.screen.scale);
    

    This will hardcode the scale factor:

    UIGraphicsBeginImageContextWithOptions(imageSize, NO, 2);
    
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