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Home/ Questions/Q 6791977
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T17:54:44+00:00 2026-05-26T17:54:44+00:00

Update: I put the complete code for reference I’m trying to use Dispatcher method

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Update: I put the complete code for reference

I’m trying to use Dispatcher method instead of Forms.Timer()

I have stop at the end of the method, but it kept looping multiple times before stopping. What went wrong?

By the way, I have to mention that I do use a MessageBox.Show() inside the timer if statement. Don’t know if this is the cause or not.

    private DispatcherTimer mytimer = new DispatcherTimer();

    public MainWindow()
    {
        InitializeComponent();            
    }

    void  mytimer_Tick(object sender, EventArgs e)
    {            
        if (mytimer.Interval == new TimeSpan(0,0,2))
        {
            mytimer.Stop();
            if (textBox1.Text.Length <= 1)
            {
                MessageBox.Show("0");
                mytimer.Stop();
            }
            else
            {
                //do code
                MessageBox.Show("more than 0");
                mytimer.Stop();
            }                
        }

    }

    private void textBox1_TextChanged(object sender, TextChangedEventArgs e)
    {
        mytimer.Interval = new TimeSpan(0, 0, 2);
        mytimer.Tick += new EventHandler(mytimer_Tick);                
        mytimer.Start();        
    }
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  1. Editorial Team
    Editorial Team
    2026-05-26T17:54:45+00:00Added an answer on May 26, 2026 at 5:54 pm

    Every time the text is changed, you add the event handler again. So, if 5 characters are typed, mytimer_Tick will be called 5 times.

    To fix this, assign the event handler only once, for example, in the Window constructor:

    public Window1() 
    { 
        InitializeComponent(); 
    
        mytimer.Interval = new TimeSpan(0,0,2); 
        mytimer.Tick += new EventHandler(mytimer_Tick); 
    } 
    
    private void txtInput_TextChanged(object sender, EventArgs e) 
    { 
        mytimer.Start(); 
    } 
    
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