Using AppCode 108.1068, developing an iOS app with cocos2d, I often end up implementing methods for a selector, and it goes like this:
-(void) sequenceStateSelectSkillByCPU:(ccTime) dt{
if (cycleCount_==1) {
touchHandler_.isEnabled=NO;
isSequencingSkillsChoice_=YES;
[self interruptScheduling];
[self flyOut];
[master_ taskComplete:@"skillsChoice"];
}
}
I keep getting the warning about unused variable (dt, i Know, i prefer having full control over my state handling rather than relying on dt). I am implementing a method that complies to a protocol that shoves dt on me, in all circumstances, whether i need it or not.
Was wondering where/how to mute that specific warning.
Turns out the inspection to check off is ‘unused local variables’ … which unfortunately also stops the useful ‘unused local variables’for variables declared inside the body of the method.