Using two 2.0 emulators and the native messaging application –
if I send a text message which exceeds 160 characters in length, the receiving emulator gets the message, but the text is all scrambled. Does anyone else see this? Is this a bug with the emulator, or a real problem with the 2.0 devices as well?
Thanks
Yes, I have seen it too.
There is a standard limit on the number of character a SMS message can contain and it is 160 characters(when each character is represented using 7 bits).When the length of the SMS exceeds 160 characters your message is received on the other emulator in parts. The encoding gets affected also, I think and therefore we see garbled characters.
Also, note that when the number of characters in your SMS exceeds 160×3 characters your message is converted to MMS automatically, on the emulator. If you are trying to send it from code, send it as an MMS; MMS can handle longer messages SMS only 160. Alternatively, you can also send data as Multipart SMSes.