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Home/ Questions/Q 522719
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T08:23:00+00:00 2026-05-13T08:23:00+00:00

Usually, flash streaming is done by capturing webcam video/audio and streaming using NetConnection and

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Usually, flash streaming is done by capturing webcam video/audio and streaming using NetConnection and other objects to servers like FMS,Red5,Wowza etc.

I haven’t found any example on how to create your own stream of images and stream as a video to the server.

I know it would be possible to convert the image to bytes and send via SharedObjects. Then decode on server and create a video file on the server (e.g. using ffmpeg), but I would rather do it in realtime on the client side if possible.

Is it possible to do it in pure Flash/Actionscript?

Thank you 🙂

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  1. Editorial Team
    Editorial Team
    2026-05-13T08:23:01+00:00Added an answer on May 13, 2026 at 8:23 am

    I don’t believe any libraries exist for streaming video from AS3. It’s very processor-intensive, and probably couldn’t be real-time.
    http://en.wikipedia.org/wiki/Flash_Video

    You can save a .flv containing uncompressed bitmap data with this lib, but that’s not going to get you what you want..
    http://www.zeropointnine.com/blog/simpleflvwriteras-as3-class-to-create-flvs/

    You’re probably going to need some server-side code to get this goal accomplished – you’ll get much better performance also if your flash app just sends the component photos across the wire (assuming this is some kind of slideshow)…

    Is realtime a requirement?

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