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Home/ Questions/Q 651209
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T22:08:16+00:00 2026-05-13T22:08:16+00:00

var fileOpen = new OpenFileDialog(); var clickedOk = fileOpen.ShowDialog(); if (!((bool) clickedOk)) return; var

  • 0

var fileOpen = new OpenFileDialog();
var clickedOk = fileOpen.ShowDialog();
if (!((bool) clickedOk)) return;

var path = fileOpen.FileName;
var diPath = new DirectoryInfo(path);
var fiPath = new FileInfo(path);

Debug.WriteLine(diPath.Exists);

I am just wondering why diPath.Exists is false in this case? Since the user has selected a file, the directory must exist!? and it does…

I have used a work around by using Directory.Exists(fiPath.DirectoryName) but it seems strange that the above isn’t working, and slightly irritating to need that other var just to check something that I know is there exists, and should just be able to use the diPath. What’s the deal?

Also on a related matter, say I have a directoryinfo for a directory C:\random\spot\here why is there no method to obtain that string “C:\random\spot\here” it seems I can only get Parent “spot” or Name “here”. Maybe I missed something.

Thanks,

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  1. Editorial Team
    Editorial Team
    2026-05-13T22:08:17+00:00Added an answer on May 13, 2026 at 10:08 pm

    There is a file called path but there is not directory called path.

    var diPath = new DirectoryInfo(Path.GetDirectoryName(path));
    

    is probably what you want.

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