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Home/ Questions/Q 6798057
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T18:41:03+00:00 2026-05-26T18:41:03+00:00

var foo = function(){}; foo.prototype.value = 5; foo.prototype.addValue = function(){ foo.value = 6; }

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var foo = function(){};
foo.prototype.value = 5;
foo.prototype.addValue = function(){ foo.value = 6; }
function bar(func)
{
func(); // I'm running the function!
}
bar(foo.addValue); // pass in the function 
alert(foo.value); // it's now 6!

Why is the no alert prompt when running this JavaScript code?

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  1. Editorial Team
    Editorial Team
    2026-05-26T18:41:04+00:00Added an answer on May 26, 2026 at 6:41 pm

    The correct code should be

    var foo = function(){};
    foo.prototype.value = 5;
    foo.prototype.addValue = function(){ foo.value = 6; }
    function bar(func)
    {
        func(); // I'm running the function!
    }
    bar(foo.prototype.addValue); // pass in the function
    alert(foo.value);
    

    or

    var foo = function(){};
    foo.prototype.value = 5;
    foo.prototype.addValue = function(){ foo.value = 6; }
    function bar(func)
    {
        func(); // I'm running the function!
    }
    bar(new foo().addValue); // pass in the function
    alert(foo.value);
    

    Since you are declaring a prototype called addValue, foo itself does not contain addValue. To refer to that function, you have to use foo.prototype.addValue. Note that in this case, foo contains both foo.prototype.value with a value of 5, and foo.value with a value of 6.

    Alternatively, if the intention is to create a new object, then the object will inherit the addValue function, so calling new foo().addValue works.

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