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Home/ Questions/Q 3999200
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T07:37:35+00:00 2026-05-20T07:37:35+00:00

Very similar to this question (and also this answer ), I’m trying to make

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Very similar to this question (and also this answer), I’m trying to make an UIImage out from a webview. So far I’m using the code suggested in the answer, specifically:

UIGraphicsBeginImageContext(webview.bounds.size);
[webview.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();

However, when the contents of the webview are larger than the screen, the resulting images are not complete and have missing patches. Any ideas on how to fix this?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-20T07:37:36+00:00Added an answer on May 20, 2026 at 7:37 am

    I got the answer:

    You have to set the frame of the Webview to the full content size just before you create the image. After this just set the size back to origin:

    + (UIImage *) imageFromWebView:(UIWebView *)view
    {
        // tempframe to reset view size after image was created
        CGRect tmpFrame         = view.frame;
    
        // set new Frame
        CGRect aFrame               = view.frame;
        aFrame.size.height  = [view sizeThatFits:[[UIScreen mainScreen] bounds].size].height;
        view.frame              = aFrame;
    
        // do image magic
        UIGraphicsBeginImageContext([view sizeThatFits:[[UIScreen mainScreen] bounds].size]);
    
        CGContextRef resizedContext = UIGraphicsGetCurrentContext();
        [view.layer renderInContext:resizedContext];
        UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
    
        UIGraphicsEndImageContext();
    
        // reset Frame of view to origin
        view.frame = tmpFrame;
        return image;
    }
    
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