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Home/ Questions/Q 8431335
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T05:49:38+00:00 2026-06-10T05:49:38+00:00

void ParticleGeneratorController::generate() { for( unsigned i = 0; i < generators.size(); i++) { ParticleGenerator

  • 0
void ParticleGeneratorController::generate() {
    for( unsigned i = 0; i < generators.size(); i++) {
        ParticleGenerator generator = *generators[i];
        generator.update();
    }
}

Seems to call a copy constructor or something, but I didn’t define one. I only have an explicit default constructor.

https://github.com/ChrisLundquist/Waveform/blob/master/src/models/particle_generator.h

Given my above code, by test fails. https://github.com/ChrisLundquist/Waveform/blob/master/spec/controllers/particle_generator_controller_spec.cpp#L21

When written as

void ParticleGeneratorController::generate() {
    for( unsigned i = 0; i < generators.size(); i++) {
        generators[i]->update();
    }
}

The test passes.

Why is the copy constructor called in the first implementation? How is it generated by the compiler?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-10T05:49:40+00:00Added an answer on June 10, 2026 at 5:49 am

    This line causes the copy:

    ParticleGenerator generator = *generators[i];
    

    If no copy constructor (or assignment operator) is explicitly specified, the compiler automatically generates one. If you wish to prevent copying of an object you can declare, and not define, the copy constructor and assignment operator as private:

    ParticleGenerator
    {
    public:
    
    private:
        ParticleGenerator(const ParticleGenerator&);
        ParticleGenerator& operator=(const ParticleGenerator&);
    };
    
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