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Home/ Questions/Q 7368405
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T03:40:03+00:00 2026-05-29T03:40:03+00:00

void SomeClass::mySlot(MyClass *var){ … } void SomeClass::SomeFunction(){ MyClass *myVar; QPushButton *button = new QPushButton(this);

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void SomeClass::mySlot(MyClass *var){
    ...
}

void SomeClass::SomeFunction(){
    MyClass *myVar;
    QPushButton *button = new QPushButton(this);
    connect(button, SIGNAL(clicked()), this, SLOT(mySlot(myVar)));
}

I want mySlot to receive myVar when the button is clicked.
is it possible to do something like that? I don’t want to store myVar pointer in SomeClass.

update (my solution):

void SomeClass::mySlot(){
    QPushButton *button = static_cast<QPushButton*>(sender());  
    MyClass *myVar = qobject_cast<MyClass*>(qvariant_cast<QObject *>(button->property("myVar")));
    ...
}

void SomeClass::SomeFunction(){
    MyClass *myVar;
    QPushButton *button = new QPushButton(this);
    button->setProperty("myVar", QVariant::fromValue((QObject*)myVar));
    connect(button, SIGNAL(clicked()), this, SLOT(mySlot()));
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-29T03:40:03+00:00Added an answer on May 29, 2026 at 3:40 am

    No it is not possible. You can use a slot which discard some parameters but not a slot which have more parameters than the signal. Plus you cannot pass a variable when connecting a slot.

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