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Home/ Questions/Q 7992549
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T13:35:40+00:00 2026-06-04T13:35:40+00:00

We are building a web based application to design custom shirts. It will have

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We are building a web based application to design custom shirts. It will have the same functionality as http://www.blanklabel.com/Products/Shirt

Both applications, based on visitor’s selections, use pre-generated image slices to display the custom shirt image.

What I wonder is how these slices are generated. Manually by a graphics designer using a graphics or modelling tool(Photoshop/3DSMax etc.) or programmatically using a technique like texture mapping on a 3D model?

Is it possible to achieve realistic results like the ones in blanklabel.com using a programmatic technique?

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  1. Editorial Team
    Editorial Team
    2026-06-04T13:35:41+00:00Added an answer on June 4, 2026 at 1:35 pm

    This would be a guess, but I would create the shirt (or rather the shirt’s components) in a modelling application (Blender, 3ds max, Maya, etc) and set all the UV mapping that way. Then when a user makes a selection, the image is rendered through a game engine (the shadows can be baked as there is no lighting or camera movement) on your servers and then pushed to the client’s browser.

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