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Home/ Questions/Q 91149
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Asked: May 10, 20262026-05-10T22:59:05+00:00 2026-05-10T22:59:05+00:00

We are trying to come up with our client and server standard and there

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We are trying to come up with our client and server standard and there is a big debate. One school of thought is C# client and java servers using some type of proprietary messsage library to share data objects (think XML like structure . .)

The issue with this model is that there is lots of code that needs to be duplicated (validation, parsing) that could simply be reused if you went with C# on the server as well. If there is a big push to use linux machine then wouldn’t mono support your goal . .

anyone else have this dilemma?

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  1. 2026-05-10T22:59:05+00:00Added an answer on May 10, 2026 at 10:59 pm

    There are frameworks for this. ICE (ZeroC), ‘protocol buffers’, etc.

    For example, my protocol buffers implementation (protobuf-net) works on mono, MS .NET, CF, Silverlight etc – and the binary format is compatible with a range of languages (java, etc). If you start from a .proto (a bespoke definition language), you can use it to generate the object layer in each language you need.

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