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Home/ Questions/Q 8694939
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T00:54:31+00:00 2026-06-13T00:54:31+00:00

We can specify images array for a UIImageview , and it will animate the

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We can specify images array for a UIImageview, and it will animate the images very nicely. I have subclassed the UIImageView class.

Now when the user clicks the image, I capture the tap gesture but the problem is how do I know which image in the animationImages was clicked?

- (void)setup
{
    self.animationImages = self.bannerImagesArray;
    self.animationDuration = 3.0f;
    self.animationRepeatCount = 0;
    [self startAnimating];

    self.userInteractionEnabled = YES;
    UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(imageClicked)];
    [self addGestureRecognizer:tapGesture];
}

- (void)imageClicked
{
    NSLog(@"Image clicked");
    // How do i detect which image was clicked here
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-13T00:54:33+00:00Added an answer on June 13, 2026 at 12:54 am

    I used the following workaround… Instead of using the built-in feature of animationImages, I animated the images with custom NSTimer

    - (void)setBannerImagesArray:(NSArray *)bannerImagesArray
    {
        _bannerImagesArray = bannerImagesArray;
        [self.timer invalidate];
        self.currentImageIndex = 0;
        self.image = [self.bannerImagesArray objectAtIndex:self.currentImageIndex];
        self.timer = [NSTimer scheduledTimerWithTimeInterval:1
                                                      target:self
                                                    selector:@selector(displayNextImage)
                                                    userInfo:nil
                                                     repeats:YES];
    
    }
    
    - (void)setup
    {
        self.userInteractionEnabled = YES;
        UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(imageClicked)];
        [self addGestureRecognizer:tapGesture];
    
        self.bannerImagesArray = nil;
    }
    
    - (void)imageClicked
    {
        NSLog(@"Image clicked index: %d", self.currentImageIndex);    
    }
    
    - (void)displayNextImage
    {
        self.currentImageIndex = (self.currentImageIndex + 1) % self.bannerImagesArray.count;
        NSLog(@"Current Image Index %d", self.currentImageIndex);
        self.image = [self.bannerImagesArray objectAtIndex:self.currentImageIndex];
    }
    
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