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Asked: May 10, 20262026-05-10T23:50:38+00:00 2026-05-10T23:50:38+00:00

We have Core2 machines (Dell T5400) with XP64. We observe that when running 32-bit

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We have Core2 machines (Dell T5400) with XP64.

We observe that when running 32-bit processes, the performance of memcpy is on the order of 1.2GByte/s; however memcpy in a 64-bit process achieves about 2.2GByte/s (or 2.4GByte/s with the Intel compiler CRT’s memcpy). While the initial reaction might be to just explain this away as due to the wider registers available in 64-bit code, we observe that our own memcpy-like SSE assembly code (which should be using 128-bit wide load-stores regardless of 32/64-bitness of the process) demonstrates similar upper limits on the copy bandwidth it achieves.

My question is, what’s this difference actually due to ? Do 32-bit processes have to jump through some extra WOW64 hoops to get at the RAM ? Is it something to do with TLBs or prefetchers or… what ?

Thanks for any insight.

Also raised on Intel forums.

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  1. 2026-05-10T23:50:39+00:00Added an answer on May 10, 2026 at 11:50 pm

    Of course, you really need to look at the actual machine instructions that are being executed inside the innermost loop of the memcpy, by stepping into the machine code with a debugger. Anything else is just speculation.

    My quess is that it probably doesn’t have anything to do with 32-bit versus 64-bit per se; my guess is that the faster library routine was written using SSE non-temporal stores.

    If the inner loop contains any variation of conventional load-store instructions, then the destination memory must be read into the machine’s cache, modified, and written back out. Since that read is totally unnecessary — the bits being read are overwritten immediately — you can save half the memory bandwidth by using the ‘non-temporal’ write instructions, which bypass the caches. That way, the destination memory is just written making a one-way trip to the memory instead of a round trip.

    I don’t know the Intel compiler’s CRT library, so this is just a guess. There’s no particular reason why the 32-bit libCRT can’t do the same thing, but the speedup you quote is in the ballpark of what I would expect just by converting the movdqa instructions to movnt…

    Since memcpy is not doing any calculations, it’s always bound by how fast you can read and write memory.

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