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Home/ Questions/Q 7538003
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T06:59:58+00:00 2026-05-30T06:59:58+00:00

We have just started doing scrum at my company. We are spending a bit

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We have just started doing scrum at my company. We are spending a bit of time estimating Effort using planning poker and then when the detailed tasks are worked out a time estimate is put on each task.

The problem we have is that the time estimates are constantly wrong (usually over estimated). Although we can all agree on an effort, getting a team to agree on time for a task is much harder – what takes 1 person an hour might take someone else 3 hours. We end up going somewhere in the middle.

Who should be coming up with the time estimate for a task and when does this happen?

Is this just something we need more practice at, or are we doing it wrong?

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  1. Editorial Team
    Editorial Team
    2026-05-30T07:00:00+00:00Added an answer on May 30, 2026 at 7:00 am

    The people actually doing the work estimate the cost involved. If you are using raw time as a metric for estimation, Agile methodologies frown on it. Your team should be using an abstraction to estimate cost, such as ‘points’. You can start with a rough baseline of 1 hour per point with a minimum of 1 point. Then developers can make raw estimates of how long something should take. Slap them or anyone else on the wrist if they talk in hours or in any other unit of time.

    The point is that as development moves along through multiple sprints, project managers can adjust ‘point’ time estimates provided by the team to match reality — This can even be done per individual developer. Participants will become better and better at estimation as projects progress. So, since Sprints are an iterative process, time estimates improve with more iterations.

    This begs another question: Why are you worried about time? Time is basically cost in the Waterfall model. In Agile, the goal is developing software to VALUE not cost. The reason points are used is that it is an abstract basis of comparison that business owners, project managers and creators (developers) can all view in an abstract light. (Unbiased from different participants’ cultural, social or psychological perceptions of time.) Business owners can take a look at available points in a given sprint — and knowing the points available — they can elect functionality that is most important. It is always a bit of a tough decision, but again, the goal is to develop toward value and away from time boxing or feature stuffing.

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