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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T07:36:55+00:00 2026-06-11T07:36:55+00:00

Well, I’m working on an online game in Java. I have a client and

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Well, I’m working on an online game in Java. I have a client and a server. And the speech system waits for a new message to be displayed like this:

public void addSpeech(String msg) {
    String newMsg = parsel10n(msg);
    m_narrator.addSpeech(parsel10n(newMsg));
    while (!m_narrator.getCurrentLine().equalsIgnoreCase(newMsg))
      ;
    while (!m_narrator.getAdvancedLine().equalsIgnoreCase(newMsg))
      ;
 } 

The problem is.. the rest of the application stops because of the while loops. I don’t see any other players move or see the chat while in this loop. Is there a way I could run this method without touching the rest of the application (client) with the loops? Should threads be involved? I hope you’d be able to answer me.

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  1. Editorial Team
    Editorial Team
    2026-06-11T07:36:57+00:00Added an answer on June 11, 2026 at 7:36 am

    Yes, threads should be involved.

    If you just want to launch a task in parallel of your main execution thread, you might do this :

    new Thread(){
       public void run(){
            addSpeech();
       }
    }.start();
    

    But you’ll have to check your data structures can be accessed from more than one thread.

    And you might want to do something on end of task, etc. So I suggest you look for a tutorial about java threads and task queues.

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