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Home/ Questions/Q 7717287
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T02:51:07+00:00 2026-06-01T02:51:07+00:00

Well I’ve createad a SurfaceView that displays a bitmap, without problems. But I want

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Well I’ve createad a SurfaceView that displays a bitmap, without problems. But I want to display a Text in the bottom of the screen, I think it can be called the canvas.

I tried to draw the text the same way than i did with the bitmap, but without success. I get de force close error.

I’ve got something like this:

        public void run() {

        while (isRunning) {
            if (!ourHolder.getSurface().isValid())
                continue;

            Canvas canvas = ourHolder.lockCanvas();

            canvas.drawColor(Color.WHITE);

            canvas.drawText(score, 200, 100, null);

            canvas.drawBitmap(enemy1, enemy1X, enemy1Y, null); // DRAW FIRST
                                                                // ENEMY

            ourHolder.unlockCanvasAndPost(canvas);

I already tried to set up a new Paint too, instead of using the “null”, but it didn’t worked as well :/

Can you please tell how it must be done, or why it isn’t working. Im new to Android Programming…

Thanks 😉

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  1. Editorial Team
    Editorial Team
    2026-06-01T02:51:08+00:00Added an answer on June 1, 2026 at 2:51 am

    Strange. Сode looks clear.
    The picture does not cover the text?

    Yet assign a text paint and set the color. Try this for tests:

    Canvas canvas = null;
    try {
        canvas = ourHolder.lockCanvas();
        synchronized (ourHolder) {
            canvas.drawColor(Color.WHITE);
            canvas.drawBitmap(enemy1, enemy1X, enemy1Y, null);
            Paint paint = new Paint();
            paint.setColor(Color.RED);
            canvas.drawText("XXXX", 200, 100, paint);
        }
    } catch (Exception e) {
        Log.e(TAG, "run() lockCanvas()", e);
    } finally {
        if (canvas != null) {
            ourHolder.unlockCanvasAndPost(canvas);
        }
    }
    

    ADD

    The SurfaceView dimension is greater than 200х100? Try canvas.drawText("XXXX", 20, 20, paint);

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