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Home/ Questions/Q 9173787
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T16:38:43+00:00 2026-06-17T16:38:43+00:00

Well, when you hold a key on your keyboard, after the first fire there

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Well, when you hold a key on your keyboard, after the first fire there is a 1sec delay.
You can go ahead and open notepad and hold a key (e.x ‘x’) you’ll see after the first fire there is a delay.

However, I’m trying to develop a game in HTML5 Canvas with JavaScript, and that 1sec delay is very annoying, Additionally, it stops the player walking animation..

So how can I delete that annoying delay in JavaScript ( no jQuery! ) ?

My keydown event works in this pattern –

document.onkeydown = getKey;
function getKey(e) {
    switch(e.keyCode) {
        case 38: // UP
            Player.PositionY--;
        break;
        case 39: // RIGHT
            Player.PositionX++;
        break;
        case 40: // DOWN
            Player.PositionY++;
        break;
        case 37: // LEFT
            Player.PositionX--;
        break;
    }
}
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  1. Editorial Team
    Editorial Team
    2026-06-17T16:38:45+00:00Added an answer on June 17, 2026 at 4:38 pm

    you could start an event on keydown and stop it on keyup

    $('#mycanvas').on('keydown', function() { 
       $(document).trigger('start'); 
    }); 
    
    $('#mycanvas').on('keyup', function() { 
       $(document).trigger('stop'); 
    });
    
    $(document).on('start', startAnimation);
    $(document).on('stop', stopAnimation);
    
    function startAnimation(e) { //start something }
    function stopAnimation(e) { //stop something }
    
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