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Home/ Questions/Q 677849
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T01:05:04+00:00 2026-05-14T01:05:04+00:00

We’re writing an SDK for a CAD program and have run into a slight

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We’re writing an SDK for a CAD program and have run into a slight disagreement regarding a specific type of function (not just disagreement between different people, also disagreement between my two brain-halves).

Imagine there’s a lot of classes for specific curve types (ellipse, circle, arc, line, bezier etc.). All of these classes can be represented by a Nurbs curve. So should we put the Circle->Nurbs function on Circle:

public NurbsCurve Circle.ToNurbsCurve()
{
  // Return a circular NurbsCurve or null if the Circle is invalid.
}

or should it be a static on NurbsCurve:

public static NurbsCurve NurbsCurve.CreateFromCircle(Circle)
{
  // Return a circular NurbsCurve or null if the Circle is invalid.
}
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  1. Editorial Team
    Editorial Team
    2026-05-14T01:05:04+00:00Added an answer on May 14, 2026 at 1:05 am

    I think I’d go for the first (e.g. on the shape classes, maybe even with a common base class or interface like IConvertibleToNurbsCurve), because this makes it easier if you add other shapes later which are also convertible to a NurbsCurve.

    The NurbsCurve seems to be less specialized and therefore should not “know” about the more specialized types IMHO.

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